Wizard: Quartz Mage

Treasure hunters with a knack for divination. The so-called “School of Quartz” originated as a set of procedures to quickly discern the presence of magic on visiting dignitaries. It saw widespread adoption among adventurers, for whom identifying dangerous (or valuable) magical items was an immediate concern.

Scholarship

When you take this archetype at 2nd level, you develop deep expertise in a specific academic field. Choose a skill you are already proficient in from the following list: Arcana, History, Medicine, Investigation, Nature, or Religion. Your proficiency bonus is doubled for that skill.

Spell Mastery: Detect Magic

When you take this archetype at 2nd level, you gain the ability to cast Detect Magic at-will. You do not need to prepare the spell or expend a spell slot when casting it.

Sixth Sense

At 6th level, you can add your Intelligence modifier to (Wisdom) Perception checks and initiative rolls.

Third Eye

Beginning at 10th level, you can grant yourself truesight for one minute.

You can use this feature a number of times equal to your Intelligence modifier, after which you must take a long rest before doing so again.

Deep Reserves

At 14th level, you gain a second use of Arcane Recovery.