Wizard: Mirage Mage
Illusionists that can wield magic with cunning. The School of Mirages began as an artistic specialization for theater performances. Its underlying principles were appropriated for use in espionage shortly after publication.
Scholarship
When you take this archetype at 2nd level, you develop deep expertise in a specific academic field. Choose a skill you are already proficient in from the following list: Arcana, History, Medicine, Investigation, Nature, or Religion. Your proficiency bonus is doubled for that skill.
Spell Mastery: Disguise Self
When you take this archetype at 2nd level, you gain the ability to cast Disguise Self at-will. You do not need to prepare it or expend a spell slot when casting it.
Subtle Cantrips
At 6th level, you learn to work minor magic discreetly. You can cast cantrips without using verbal or somatic components.
Lingering Glamour
Beginning at 10th level, you can use an action to “tie off” a spell from the Illusion or Enchantment schools. When you do so, the spell no longer requires your concentration and lasts for the maximum of its duration, until it is dispelled, or until you use this feature again.
You can use this feature a number of times equal to your Intelligence modifier, after which you must take a long rest before doing so again.
Deep Reserves
At 14th level, you gain a second use of Arcane Recovery.