Cleric: Demonic Cult

Fell warriors whose qi is like a hungry flame. Demonic cults practice heretical arts, feeding their magic with the lifeforce of others. They are not tolerated in civilized lands, but can be found in the outskirts and criminal underworlds of most cities.

Demon Domain Spells
Cleric Level Spells
1st Burning Hands, Inflict Wounds
3rd Flaming Sphere, Magic Weapon
5th Fireball, Speak with Dead
7th Dimension Door, Wall of Fire
9th Flame Strike, Raise Dead
Bonus Proficiencies

When you choose this domain at 1st level, you learn the Fire bolt cantrip.

Reap

Beginning at 1st level, when you reduce a hostile creature to 0 hit points, you gain temporary hit points equal to your Wisdom modifier + your cleric level (minimum of 1).

Channel Divinity: Condemn

Starting at 2nd level, you can use your Channel Divinity as a reaction when you are damaged by a creature within 60 feet. The creature takes 1d10 fire damage for each level of your proficiency bonus.

Hellfire

Beginning at 6th level, when you cast a spell that deals fire damage, you can instead choose to deal necrotic damage.

Potent Spellcasting

Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip.

Inner Strength

At 17th level, you gain an additional use of Channel Divinity.